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Santiago Calle
Santiago Calle
Rigging Artist
Valencia, Spain

Summary

Hello! I'm a rigger artist/ tech anim for games and production.
Strong knowledge of 3D generalism as Modeling/Texturing/Animation.

Skills

3D Animation3D ModelingRiggingTexturing

Software proficiency

Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine

Experience

  • Rigger / 3D generalist at End Game Interactive
    Medellin, Colombia
    November 2019 - Present

    3D Rigging

    3D modeling

    Retopology

    Texturing

  • 3D Generalist at Monster Truck Ninja
    Envigado, Colombia
    July 2018 - July 2019

    Rigging, Animation, and 3D generalism.

    Editing and compositing.

  • 3D modeler at UPB
    MedellĂ­n, Colombia
    February 2018 - July 2018

    3D generalism